Thursday, April 26, 2012

Monk-y Do

I figured I'd complete the set, and do the female monk from D3 as well. It also allowed me to have some fun with the post titles. You'd think it would go faster this time. It didn't, something about drawing ladies seems to slow me down immensely. I think it's some sub-conscious thing. Drawing a guy is easier in that our brain can let them be a little rougher and not as pretty. Then when you're drawing a girl, it's harder because you want them to look nice. Then again it could be the fact that you draw what you know easier. I mean was born and been a guy for 22 years, don't know much about being a woman haha. Both are valid reasons in my mind.

Anyways, the colors were the second problem for me. For the longest time I couldn't get them to look 'right'. Eventually I realized the problem was I was color picking from the female monk concept art for D3. So I ditched that and went with a set of 3 main colors: red, gold, and orange. (Brown is a shade of orange btw) Then the color's just seemed to work out right, and from a distance I think they match the general color palette for Diablo 3. Skin seems a bit too orange/yellow-y to me now... I might go back and make it paler.

Sunday, April 22, 2012

Monk-y See

Well what started as a spaceman, ended up as a monk. I blame the Diablo 3 open beta, I really like Monk class. I did try out a new method for colors that I picked up from Carlo Arellano when he dropped by our school awhile ago to give a lecture on creature design. Basically you do your base colors, and then use it as a mask, and you don't have to worry about additional coloring outside the lines/borders of what you want. Which is a real time saver, and it was a fun lecture learned a lot about character design, and got to listen to some fun industry stories. Back on topic, I didn't reference the pose so I apologize if this isn't a proper stance. I just based it off of all the random martial arts I've seen in movies over the years haha.

I also seem to have broken past 3k pageviews now, which I have to say was a lot faster than it took me to get to 1k, and 2k haha. Anyways, thank you again to all my anonymous visitors. I know you're out there.

Tuesday, April 10, 2012

More Scientists!

Well here's a couple more scientists. We needed some more characters to flesh out the world I suppose. Then I realized we had like no female characters. So I made a lady scientist to counter all the dudes haha. Anyways I'm having fun doing all this simple stuff. Which surprisingly is fairly difficult. These aren't meant to really be animated. Maybe just blink, look at things, etc.

Sunday, April 8, 2012

Scientist!

Here's another character for our Animation Studio project. The lead scientist cause every cheesy sc-fi movie needs one. This one happens to be based on our professor for the class. Michael Swannigan, that man has probably storyboarded your entire childhood. Currently, we're wondering what voice to give him. I'm flopping back and forth between something silly, or serious. It could mean the difference between him failing or passing us haha.

Generalissimo

Well production for my group's project for our Animation Studio class is moving along pretty well now. Anyways I've ended up Art Directing, and unifying designs for characters since we have so many people working on artwork at the moment. So on the left is the idea for the general, that one of our members did up. The line art and far right are my finalized designs for the character. We thought it would be fun to make him short, and always walking around with his arms like that. "Cause he's macho" or something to that effect.

Wednesday, April 4, 2012

Just when you thought it was safe...

...to go back into the skies, ROCKET SHARK! Anyways started off this quarter with my Animation Studio class, and it looks like my group is moving forward with that silly sharks with balloons idea me and a friend did up last quarter. The plot makes sense... for a comedy at least. Anyways there's isn't too much to say about this. It's a shark tied to a nuclear missile, why the shark is needed at all is a mystery. As a nice added touch I put that shark/tiger face P51 Mustangs always had painted on the front end of the planes. I also seem to have misspelled launch.... how unfortunate.
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